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	<title>Comments for Project Simerge</title>
	<atom:link href="http://simerge.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://simerge.wordpress.com</link>
	<description>Crossgenre space simulation game experiment</description>
	<lastBuildDate>Thu, 04 Dec 2008 10:04:30 +0000</lastBuildDate>
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		<title>Comment on Notes on Simerge by alesto</title>
		<link>http://simerge.wordpress.com/about/#comment-21</link>
		<dc:creator>alesto</dc:creator>
		<pubDate>Thu, 04 Dec 2008 10:04:30 +0000</pubDate>
		<guid isPermaLink="false">http://simerge.wordpress.com/about/#comment-21</guid>
		<description>Not really, because Simerge is going to be a single player game. EVE is more a click and point game. I want have primarily combat simulations where the player is flying a ship by his own.</description>
		<content:encoded><![CDATA[<p>Not really, because Simerge is going to be a single player game. EVE is more a click and point game. I want have primarily combat simulations where the player is flying a ship by his own.</p>
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		<title>Comment on Notes on Simerge by incredible Leitman</title>
		<link>http://simerge.wordpress.com/about/#comment-20</link>
		<dc:creator>incredible Leitman</dc:creator>
		<pubDate>Wed, 03 Dec 2008 12:23:03 +0000</pubDate>
		<guid isPermaLink="false">http://simerge.wordpress.com/about/#comment-20</guid>
		<description>hm... sounds like EVE Online ?</description>
		<content:encoded><![CDATA[<p>hm&#8230; sounds like EVE Online ?</p>
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		<title>Comment on Notes on Simerge by Demian</title>
		<link>http://simerge.wordpress.com/about/#comment-19</link>
		<dc:creator>Demian</dc:creator>
		<pubDate>Wed, 12 Nov 2008 14:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://simerge.wordpress.com/about/#comment-19</guid>
		<description>Do you know Infinity Universe?
http://www.infinity-universe.com/
I don&#039;t know how similar is this project to that, but at least both have planetari to space flight.</description>
		<content:encoded><![CDATA[<p>Do you know Infinity Universe?<br />
<a href="http://www.infinity-universe.com/" rel="nofollow">http://www.infinity-universe.com/</a><br />
I don&#8217;t know how similar is this project to that, but at least both have planetari to space flight.</p>
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		<title>Comment on Importing starsystems from IW2 by alesto</title>
		<link>http://simerge.wordpress.com/2008/08/03/importing-starsystems-from-iw2/#comment-17</link>
		<dc:creator>alesto</dc:creator>
		<pubDate>Tue, 05 Aug 2008 11:46:46 +0000</pubDate>
		<guid isPermaLink="false">http://simerge.wordpress.com/?p=23#comment-17</guid>
		<description>Not at all, but I want to create conversion/edition tools, to convert much of the files into the native format for my engine. This has to be done because I will require other information for some stored objects. For example the model files should contain material data to be used with shaders v3 (later for v4). 
Another example are the celestial bodies. I want them to move around their parent, but EOC isn&#039;t storing required information about orbit trajectories like eccentricity or ecliptic angle.

The scripting is a special problem. I want to use an existing interpreter instead of writing a new one. Because the script compiler of EOC is closed source, I&#039;ll have to take free available interpreters like LUA, Phyton etc.</description>
		<content:encoded><![CDATA[<p>Not at all, but I want to create conversion/edition tools, to convert much of the files into the native format for my engine. This has to be done because I will require other information for some stored objects. For example the model files should contain material data to be used with shaders v3 (later for v4).<br />
Another example are the celestial bodies. I want them to move around their parent, but EOC isn&#8217;t storing required information about orbit trajectories like eccentricity or ecliptic angle.</p>
<p>The scripting is a special problem. I want to use an existing interpreter instead of writing a new one. Because the script compiler of EOC is closed source, I&#8217;ll have to take free available interpreters like LUA, Phyton etc.</p>
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		<title>Comment on Importing starsystems from IW2 by Cambragol</title>
		<link>http://simerge.wordpress.com/2008/08/03/importing-starsystems-from-iw2/#comment-16</link>
		<dc:creator>Cambragol</dc:creator>
		<pubDate>Mon, 04 Aug 2008 12:25:14 +0000</pubDate>
		<guid isPermaLink="false">http://simerge.wordpress.com/?p=23#comment-16</guid>
		<description>I am curious, how compatible with EOC files are you planning to make the engine?  For example, a lot of the EOC features are pushed out into .ini files that can be easily edited.  Are you planning to have the engine be able to read any of those?  Or all?</description>
		<content:encoded><![CDATA[<p>I am curious, how compatible with EOC files are you planning to make the engine?  For example, a lot of the EOC features are pushed out into .ini files that can be easily edited.  Are you planning to have the engine be able to read any of those?  Or all?</p>
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		<title>Comment on First orbital stations by cambragol</title>
		<link>http://simerge.wordpress.com/2008/05/04/first-orbital-stations/#comment-12</link>
		<dc:creator>cambragol</dc:creator>
		<pubDate>Wed, 21 May 2008 04:32:05 +0000</pubDate>
		<guid isPermaLink="false">http://simerge.wordpress.com/?p=12#comment-12</guid>
		<description>Wow, that looks really good.  I have to agree with using the I-war Hud.  Looks great and feels so nice and familiar.  I am really intrigued to imagine the I-war/Torn Stars re imagined in your engine.  I have pretty much pushed the old flux as far as she will go.  Keep up the great work!</description>
		<content:encoded><![CDATA[<p>Wow, that looks really good.  I have to agree with using the I-war Hud.  Looks great and feels so nice and familiar.  I am really intrigued to imagine the I-war/Torn Stars re imagined in your engine.  I have pretty much pushed the old flux as far as she will go.  Keep up the great work!</p>
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		<title>Comment on Notes on Simerge by alesto</title>
		<link>http://simerge.wordpress.com/about/#comment-7</link>
		<dc:creator>alesto</dc:creator>
		<pubDate>Thu, 01 May 2008 17:27:53 +0000</pubDate>
		<guid isPermaLink="false">http://simerge.wordpress.com/about/#comment-7</guid>
		<description>Yes. I need some programmers.
I&#039;ve written information on it in the &quot;Help wanted&quot; page on the right.</description>
		<content:encoded><![CDATA[<p>Yes. I need some programmers.<br />
I&#8217;ve written information on it in the &#8220;Help wanted&#8221; page on the right.</p>
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		<title>Comment on Notes on Simerge by Pingjockey</title>
		<link>http://simerge.wordpress.com/about/#comment-6</link>
		<dc:creator>Pingjockey</dc:creator>
		<pubDate>Wed, 30 Apr 2008 01:24:01 +0000</pubDate>
		<guid isPermaLink="false">http://simerge.wordpress.com/about/#comment-6</guid>
		<description>This sounds great. I have been looking for someone to follow up to those games. EOC is by far one of the most amazing space games ever. I am so very much looking forward to seeing this work. Do you need help like programmers, designers and the such. I would love lend what ever support I can to this cause. 

Pingjockey</description>
		<content:encoded><![CDATA[<p>This sounds great. I have been looking for someone to follow up to those games. EOC is by far one of the most amazing space games ever. I am so very much looking forward to seeing this work. Do you need help like programmers, designers and the such. I would love lend what ever support I can to this cause. </p>
<p>Pingjockey</p>
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		<title>Comment on Simerge blog launched by alesto</title>
		<link>http://simerge.wordpress.com/2008/04/19/simerge-blog-launched/#comment-3</link>
		<dc:creator>alesto</dc:creator>
		<pubDate>Sun, 20 Apr 2008 22:51:41 +0000</pubDate>
		<guid isPermaLink="false">http://simerge.wordpress.com/?p=3#comment-3</guid>
		<description>Thanks.

Currently I don&#039;t plan to release a demo before converting my old planetary engine for it.</description>
		<content:encoded><![CDATA[<p>Thanks.</p>
<p>Currently I don&#8217;t plan to release a demo before converting my old planetary engine for it.</p>
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		<title>Comment on Simerge blog launched by Tracker001</title>
		<link>http://simerge.wordpress.com/2008/04/19/simerge-blog-launched/#comment-2</link>
		<dc:creator>Tracker001</dc:creator>
		<pubDate>Sun, 20 Apr 2008 17:44:25 +0000</pubDate>
		<guid isPermaLink="false">http://simerge.wordpress.com/?p=3#comment-2</guid>
		<description>Looks good . Any playable demo Yet ?
 I-war. :)</description>
		<content:encoded><![CDATA[<p>Looks good . Any playable demo Yet ?<br />
 I-war. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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