Notes on Simerge
Simerge is a space simulation project of mixed genre. I’m going to create a space game which should be a combination of elements from “X3 Reunion” and “EOC: Independance War 2″. In a few words, the gameplay will be mainly oriented on tactical, economy and combat elements.
This project serves as testbed for my game engine and has a pure experimental nature. Especially it gives me an opportunity to implement seamless planetary surface to space transition, I always wished to see in space games. As an experimental platform, Simerge wasn’t planned to be a complete game. It will consist of series of freeware releases. If I get successful with it, I will start with the development of a real game.
To introduce my thoughts about Simerge:
The player will have a freeform flight possibility. Later there will be a linear storyline. And beside this, he will be able to take special missions. The world should be populated with concurring NPC individuals and some organizations.
The main focus in my project relies on the user interface. I plan to keep all control interfaces completely separated from each other. Doing this I can have all freedom to optimize them for their purpose.
For example, the interface for trading would look like an office computer, but strongly simplified. The player should get the intention, that there is an installed OS where he can start applications.
Another very important element is the realization of a good tactical interface. If the player wants to rush into a fleet combat then he needs every possibility to give fast orders and respond quickly on changing situation.
Next gameplay element is trading. The economy should consist of full automatized NPC individuals. There should be manufacturers and consumers. As every participant, the player would be able buy and sell goods from different locations. If he has enough resources, he can buy more transport vessels, employ pilots or open his own factories. And at least he would have wide possibilities to automatize some or all trade processes.
April 30, 2008 at 1:24 am
This sounds great. I have been looking for someone to follow up to those games. EOC is by far one of the most amazing space games ever. I am so very much looking forward to seeing this work. Do you need help like programmers, designers and the such. I would love lend what ever support I can to this cause.
Pingjockey
May 1, 2008 at 5:27 pm
Yes. I need some programmers.
I’ve written information on it in the “Help wanted” page on the right.
November 12, 2008 at 2:44 pm
Do you know Infinity Universe?
http://www.infinity-universe.com/
I don’t know how similar is this project to that, but at least both have planetari to space flight.
December 3, 2008 at 12:23 pm
hm… sounds like EVE Online ?
December 4, 2008 at 10:04 am
Not really, because Simerge is going to be a single player game. EVE is more a click and point game. I want have primarily combat simulations where the player is flying a ship by his own.