First orbital stations

I’ve finally managed to import station models from X3. They always look very pretty. Even then when I don’t use much shaders on them and not much effects. The designers of the game X3 did their job very good.

front

appartments

very near

In near future I plan to implement a first person mode in Simerge. For this purpose I’m going to develop a portal engine with indoor and outdoor connections. And room to room connections. On this way I promise myself to render all geometry fast.

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One Comment on “First orbital stations”

  1. cambragol Says:

    Wow, that looks really good. I have to agree with using the I-war Hud. Looks great and feels so nice and familiar. I am really intrigued to imagine the I-war/Torn Stars re imagined in your engine. I have pretty much pushed the old flux as far as she will go. Keep up the great work!


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